Category Archives: Traditional Animation 1

Harris Burdick Advanced Storyboarding Assignment: Rough V1

Our assignment for the next three weeks is to storyboard a short sequence from a longer story of our own creation. The story we are creating hinges on the Chris Van Allsburg Illustration book “The Mysteries of Harris Burdick”. If … Continue reading

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An animation with love and kisses.

This is my final for Grad Level┬áTraditional Animation 1 at the Academy of Art University. There are some timing and spacing things I would like to adjust, I just want the acting to be┬ámore subtle, but that is something I … Continue reading

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Final Project Animatic…

Going ahead and putting this up so I can discuss it with the students in my 2D Animation Principles course. Not sure what the grade will be on it (turned it in with 15 minutes to spare on the deadline), … Continue reading

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Hippo Walk Cycle…

This one hasn’t been graded yet. I just finished it. Well, I finished it a few hours ago really, but some technical problems in trying to assemble this presentation version held things up. It’s not perfect, but I had a … Continue reading

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3/4 Double Bounce Walk

This week I had to produce a 3/4 front view walk cycle. It’s something I’ve had to do once or twice professionally, but it’s not that common to see in the Flash / mid-budget TV, Video Game, Interactive animation world. … Continue reading

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Rough Double Bounce Walk

I’ve always been intimidated by the double bounce walk. It has a lot to do with a general lack of understanding. I’ve attempted them a couple of times, and done a few professionally, but I’ve always just dove right in … Continue reading

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Cartoon Takes….

I’m a big fan of takes. Especially the takes of Tex Avery and Bob Clampett. In my professional life I have done a few takes, but frankly a take in Flash for the kind of productions I’ve worked on, and … Continue reading

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