Category Archives: Flash

Smoke and some final rocket blasts.

Smoke released from the opening of a large mechanical door. Uncomposited. Smoke from a trailing rocket as it crashes out a hole in the roof. Uncomposited, of course. Rocket revving up and blasting off. Animated in Adobe Animate (flash) with … Continue reading

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FX Animation from work.

Doing plenty of storyboards, character builds, and character animation as well, but that stuff is too specific to our NDA that I can’t share it. Here’s a smattering of VFX. This is light falling over a highly reflective metal object. … Continue reading

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Some more FX work from work…

Here we have a small rocket blasting off, busting a hole in the ceiling, and debris raining down on the blast site. It’s a quick little shot but I was very happy with the energy, complexity, subtlety and depth I … Continue reading

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Enjoying my recent opportunities to do some FX work.

Can’t take a ton of time on it, because the turn around time on the production is quick, but I’m using my position to get a hold of any chances I can to work on FX. Here’s a little rocket … Continue reading

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New Job, New Stuff….

Can’t share a lot from my new job, big NDA in place. Full time Senior Animator (though I’m not sure the title encompasses what I’m actually doing). I’m in charge of a group of about 5 people, animation for YouTube. … Continue reading

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Ruff Ruffman (Older Animation) Humble Media Genius

Here are a bunch of Ruff Ruffman shorts I animated over the past 2 or 3 years. I kind of forgot about them and then realized they’d been on youtube for quite a while. These were done with my good … Continue reading

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A bunch of random art.

You’ll have an easier time following me on tumblr or instagram, but here’s a big ole’ art dump just to stay current.

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Daily third place?

Ha ha ha ha. How odd to have come full circle after more than a decade. While in college I was submitting short flash animations and winning third and fourth in the daily awards at Newgrounds, and now, after animating … Continue reading

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Don’t Invite Wolfman to Tea

Don’t Invite Wolfman to Tea from John T Hill on Vimeo. For those of you who want to see a more retro / edited version. This was a final in a Flash class. Limited animation, limited assets. If you like … Continue reading

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Submitted a recent final to Newgrounds.

An exercise in limited animation with limited assets, this is the final I did for a Flash course I just wrapped up this summer. All of these assets were created in Illustrator, so that was a learning experience and challenge. … Continue reading

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Warewelf….

I started a tradition my first semester of trying to work a Dracula and a Wolfman into at least one assignment every semester. Sometimes, I’ve missed it, but I generally squeeze one or the other in somewhere.

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Summer Semester 2013: The New Hotness.

So, I’m taking a GLA (think Gen ED, but fancier) this semester, so not a lot of artwork coming out of there. I am also taking a Flash course (ANM 628 Fundamentals of Digital Animation), which is pretty weird, since … Continue reading

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Professional work update #900 billion….

Sometimes you work on things, and sometimes it takes forever for those things to be released. Anyway, about a year ago I was asked to direct some shorts for a Nickelodeon Apple App through THE LOCAL STUDIO here in Nashville; … Continue reading

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A little bit of an update….

Guys, I’m currently leading up a decently sized project (3+team members, client: NickDigital (Nickelodeon), tablet game cinematics) while still teaching full time and grad-schoolin’ full time. I’m pretty spent and it’s keeping me from being much more update-y. Here are … Continue reading

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Dracula is coming to suck your bloods…

This quarter the students are building their own character libraries for the walk cycles, and using the Dexter library for the lip synch only. I built this one along side them and then we all started walk cycles with our … Continue reading

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Flash Character Library Demo: Walk Cycle

Quick flash walk cycle I started earlier and finished up recently for the Digital Ink and Paint course I am teaching. Character is property of Kat Kosmala.

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Sideway Update

Playbrains, the company that did the interactive aspects of the game, has been putting up vlogs about the game’s development over the past couple of weeks. It has an official playstation page┬ánow, and is set to “drop” October 11th. This … Continue reading

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Who dat smooth operator knocking down dem’ Traditional Animation A’s?

It’s me baby. This first one got some timing notes, but I haven’t had a chance to revise it. It still merited the A. Unfortunately, it was pretty difficult. Our assignment was to do two head turns. One in full … Continue reading

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Game Play Footage from Comic-con.

I totally animated parts, if not all, of all of the bad guys he trashes in this one. I’ll slow down on the links now. It’s just nice to see the results of so much work.

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Gotta update the resume’ again…

Apparently they also launched an official site for the property, so I’ll have to update the resume’ again. Sideway official website!

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Well, I can finally start talking more about this…

Hey guys, here is the trailer for the PSN exclusive video game I was working on for several months this year and last year. This was actually my first look at the gameplay myself. I think it looks really cool. … Continue reading

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11secondclub Flash Lip Synch / Acting Demo

This is a short demo that took me about four hours to animate. I was demonstrating to the students how to animate in flash using a provided character library. The character was designed by Kat Kosmala, a long time colleague … Continue reading

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