Monthly Archives: October 2012

Character Design: Week 6 and Week 7.

Week 6 we drew portraits. Well, head studies I guess, but when you only draw one or two heads and you shade them and focus on likenesses it’s a portrait to me. I was really down on this assignment. Didn’t … Continue reading

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Happy Halloween 2012.

Here are some layout thumbnails, practicing different design principles. I self imposed a Halloween / Universal Monsters theme on mine, because otherwise I was a little too bored to come up with anything I wanted to draw. Here you’ll see … Continue reading

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Character Design, Week 5.

As much as I appreciate life drawing, and it’s importance, I expected to get into “character design” a bit earlier in my graduate school level character design course. Week 4’s assignment felt like we were on that track, and week … Continue reading

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Grad School: Layout “Old West Town”

Most of the course (we’re in week 5 now) has been spent going over technical skills, like creating graticules and field guides from scratch, producing technical and free hand perspective grids, etc. This is our first real layout assignment, and … Continue reading

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Character Design Week 4.

Meh. I don’t know. I felt good about this assignment, because I enjoy the idea of this kind of assignment.We were required to stay very close to the original shapes, which is interesting, but I really wanted to go more … Continue reading

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Something witty, something you like….

Week 3 of Grad School is upon me, in that it just finished, and I’m starting week 4. I also have teaching starting again tomorrow morning, and I’m still in the middle of that never ending job I can’t talk … Continue reading

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